Date Published: February 28, 2014
On the 1st of February, the Writers Guild of America awarded Neil Druckmann the ‘Outstanding Achievement in Writing for Video Games’ over the weekend for his work on Naughty Dog’s The Last of Us. This was met with general approval from the video game community, and it seems that there is a push towards better writing in video games. However, there are some that would still argue that the narrative of a video game is not the primary purpose of a game; rather the mechanics and the graphics and mindless fun are the primary objectives of a video game. This viewpoint is entirely right; but it is not right in the right way.